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Blender opengl 4.4 or 4.5
Blender opengl 4.4 or 4.5








Blender opengl 4.4 or 4.5 Blender opengl 4.4 or 4.5

Wgl.h header files supplied with the OS / graphics drivers.Īdditional header files are provided here, including:Īlmost all of the headers described below depend on a platform headerįile common to multiple Khronos APIs calledġ.2 and above compatibility profile and extension interfaces. To be defined in the standard gl.h, glx.h, and Quick Reference Card (available for different API versions).īecause extensions vary from platform to platform and driver toĭriver, OpenGL developers can't expect interfaces for all extensions OpenGL X Window System Binding (GLX 1.4) Specification.Shading Language Reference Pages (not yet updated) OpenGL Shading Language 4.60 Specification (July 10, 2019).OpenGL 4.6 API Specification (May 5, 2022)Ĭompatibility Profile Specification with changes marked.OpenGL Application Binary Interface for LinuxĬurrent OpenGL API, OpenGL Shading Language and GLX Specifications and.Older OpenGL and GLX Specifications and.OpenGL Vendor and EXT Extension Specifications.Current OpenGL API, Shading Language, GLX,Īnd Related Specifications and Reference Pagesĭisclosures Potentially Affecting OpenGL Implementations.When Specifications and extensions will be updated. The OpenGL registry is part of the Combined OpenGL Registryįor OpenGL, OpenGL ES, and OpenGL SC, which includes the XML API registry of reserved enumerants and Related documentation including specifications, extensions, and headers OpenGL extensions header files corresponding to the specifications and Shading language specifications of Khronos- and vendor-approved The OpenGL Registry contains specifications of the core API and










Blender opengl 4.4 or 4.5